Video and Sound Production / Project 1: Audio Editing Exercise
Angel Tan Xin Kei / 0356117
Video and Sound Production / Bachelor of Design (Hons) in Creative
Media
Project 1
⋆ ˚。⋆୨୧˚ Index ˚୨୧⋆。˚ ⋆
⋆ ˚。⋆୨୧˚ Lecture ˚୨୧⋆。˚ ⋆
⋆ ˚。⋆୨୧˚ Instruction ˚୨୧⋆。˚ ⋆
1. Audio - Sound for Visual
Choose or record sound clips to be used to create sound effects to bring a
video clip to live. The clips will be provided. Students are required to
identify the visual components from the video clip that needs sound.
2. Audio – Sound Shaping
Students will be given a choice of scenarios and they have to pick one and
create the soundscape for the chosen scenario. Requirements High
quality sound files from freesound.org. No voice, narration, dialogue.
Recorded sound clips using portable recorder or handphones
Submission:
The student must document the above progression in their e-portfolio.
Learning Goals:
Technical and Digital Media Competencies – Demonstrate creative use of
software, and effective use of digital media skills to promote or
communicate design concepts or solutions.
⋆ ˚。⋆୨୧˚ Project 1A: Audio Dubbing ˚୨୧⋆。˚ ⋆
For the first task, I downloaded the 35 seconds clip for audio dubbing
then by repeatedly watching the original video clip to identify all the
visual elements needing sound. I made a detailed list of these elements
and determined the appropriate sounds effects for each and listed down
in the spreadsheet.
Spreadsheet Breakdown: https://docs.google.com/spreadsheets/d/1cBGvPnvGfxTRDZgc4a3Xc7aPhrJ-eNIFTVwWXtUP7pA/edit?usp=sharing
Using my phone, I recorded my voice over and downloaded various sounds
effects like footsteps and ambient noises. Then used Adobe Premiere Pro
to trim, adjust, and synchronize these sounds with the video to ensure
they matched perfectly.
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After completing the initial voice-over, Mr. Martin guided us to
switch the layout to audio instead of assembly, allowing for detailed
editing of audio elements.
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Fig 1.1 Changing Layout to Audio |
To ensure optimal sound quality and balance, I utilized the audio
control track to meticulously adjust the volume levels of each audio
element. This process involved fine-tuning the volume to ensure that all
sounds were clear and appropriately balanced within the overall mix.
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Fig 1.2 Trimming the audio with In and Out key |
By carefully manipulating the audio control track, I was able to
enhance the clarity of dialogue, emphasize key sound effects, and
maintain a consistent audio level throughout the project.started by
trimming the recordings to remove any draft sounds, then imported them
into the audio track.
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Fig 1.2 Inputting the audio in different track based on character |
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Fig 1.2 Adjusting the volume of audio with audio control track |
I also adjusted the fade-in and fade-out for smoother transitions and
altered the pitch where necessary, such as changing my initial female
voice to a male voice to suits more like (Waymond). Also higher the
pitch to sounds like Dierdre.
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Fig 1.2 Categorise the ambience and hard effect by using track |
Final Audio Dubbing Video:
Youtube Link: https://youtu.be/XpHohkdrxGc
⋆ ˚。⋆୨୧˚ Project 1B: Sound Shaping ˚୨୧⋆。˚ ⋆
We need to record our voice for 5 seconds and then edit it in Adobe Audition.
Step-by-step workflow in Adobe Audition is provided.
For the sound we need to make 5 types.
1. Voice of phone call.
2. Voice coming from inside of closet.
3. Voice of toilet/bathroom.
4. Underground cave.
5. Alien/ Orc voice.
First, I record my voice " Hey there, how is it going? Hope your holiday are
well spent!" with my phone first and then import it to my laptop.
Sound Shaping Drive:
I have created new multitrack and apply Reverb Effect and muffle sound usually
by wrapping it with something.
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Fig 2.1 Applying Parametric Equalizer |
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Fig 2.1 Adjusting Parametric Equalizer |
Submission of Project 1B : Sound Shaping
https://drive.google.com/drive/folders/1-9PWKIjSVTlbfMZPGOcNqtFhDOwtyVrI?usp=share_link
⋆ ˚。⋆୨୧˚ Reflection ˚୨୧⋆。˚ ⋆
Experience
During this project, I explored audio design by creating sound effects for
a visual clip and shaping a soundscape for one of Everything, Everwhere
All at Once 35 seconds scene. I referred back to the original movie
and recorded sound clips to enhance the provided video, ensuring each
sound matched the characters and sound elements.I thoroughly enjoyed the
creative process and found it very fulfilling as I get to learnt a lot of
useful features in Adobe Premiere Pro.
Observation
I observed the significant impact that sound effect and background musics
has on visual media. Identifying visual components needing sound and
selecting appropriate audio clips brought the video to life, making it
more engaging and realistic. Creating a soundscape required understanding
how different sounds interact to evoke specific emotions and atmospheres.
The absence of dialogue emphasized the importance of environmental sounds
in storytelling.
Findings
This project highlighted the technical and digital media skills essential
for effective audio design. Using Premiere Pro creatively and employing
digital media skills were crucial in synchronizing sound clips with
visuals. Recording sound clips with portable recorders or handphones
showed the importance of capturing high-fidelity audio. Overall, I am very
happy with how this project enhanced my ability to communicate design
concepts through sound, showcasing the transformative power of
well-executed audio in visual media.
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